По-прежнему ничего не понимаю в новой механике, а наши бронтозавры ничего не объясняют.
Курю форумы по мере наличия времени. Feel free to add.
Spell damage is currently better than magicka by a factor of 10.45, i.e. a 100 spell damage bonus is equivalent to a 1045 magicka bonus.
For magicka based abilities, the damage modifier for abilities is (10.45*spellpower+max magicka)*ability modifier.
The only stats that now cap are Impenetrable, reducing the Critical Strike bonus damage to 0%, and Armor and Spell Resistance, which are capped at 50% mitigation.
Weapon Damage increases effectiveness (damage/potency) with light/heavy attacks, any Stamina-based skills, and many Ultimates. It is a separate stat from Stamina, and is affected by the weapons you are using (type and specific weapons,) equipment you are wearing, and effects that buff or debuff Weapon Damage. There is gear that straight-up boosts your Weapon Damage stat, and these items are generally valued as being the best bang-for-your-buck way to increase your damage output these days.
It affects damage more directly than does Stamina. As a general rule: Weapon Damage is the most direct stat governing your base damage with Stamina-based attacks, even those that don’t use your weapons directly, like Biting Jabs or Ambush. Stamina affects it in a proportionately smaller amount, but it is still important to have both high Stamina and Weapon Damage to do high DPS.
Berserk – Increases All Damage Done >> Minor (8%) – Combat Prayer (Resto)
Heroism – Increase Ult. Gain >> Minor – Carve (2-h)
Intellect – Increase Magicka Recovery >> Minor (10%) – Restoring Aura (Temp)
Protection – Reduce Damage Taken >> Minor (8%) – Circle of Protection (fighter’s)
Resolve – Increase Armor >> Major – Rune Focus (Temp) // Minor – Blessing of Protection (resto)
Sorcery – Increase Spell Damage >> Major (20%) – Entropy (mage’s) // Minor (5%) – Illuminate (Temp)
Vitality – Increase Healing Taken >> Minor (8%) – Restoring Focus (Temp)
Ward – Increase Spell Resistance >> Major – Focus (Temp) // Minor – Blessing of Protection (resto)
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